View, play and vote for your favourite entries in the Fabella Creator Game Jam 2021.

Detective Roger Blaze

Demo Project

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Project Type: Interactive Fiction

Team Name: Nick Sawka (Solo)
Team Members: Nick Sawka

Project Description:

Detective Roger Blaze – robbing and stealing is one crime, but murder is another.

This Demo Project is based on a comic book that was created by my grandfather in 1949 when he was a child. His name is Edward George Miske, and this is his original artwork and story.

This Demo Project is intended to show the power of Fabella and what is possible with the platform. As well as demonstrating the Game Jam Project Page.

Pet Tails

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Project Title: Pet Tails
Project Type: Interactive Fiction

Team Name: Rongholt’s
Team Members: William Rongholt and Liam Rongholt

Project Description:

Son of a dog

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Project Title: Son of a dog
Project Type: Interactive Fiction

Team Name: Stefan Lindquist
Team Members: Stefan Lindquist

Project Description:

At first, you just want to get out. As the mystery unfolds, the locked door might be what keeps you safe…

Hit and Run: Chapter One

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Project Type: Interactive Fiction & Audio Game

Team Name: Collin Chute and Candice Cervantes
Team Members: Collin Chute and Candice Cervantes

Project Description:
Hit and Run is an interactive game/story about a teenager who witnesses a car hitting a boy, and driving off. Using deep role playing mechanics such as choice of intellect, strength, and intuition; skill points are assigned. Combined with chance using old school RPG elements like dice rolls, your skills will determine if you pass the checkpoints you choose.
Chapter 1 explores the beginning stages of the game, and the inciting incident that changes the life of an ordinary teen. Humor, and a poetic, reflective narrative drive the story. All dialogue has been recorded along with music and sound effects.

Elysian Fields

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Project Title: Elysian FIelds
Project Type: Interactive Fiction

Team Name: Henry Lawrence
Team Members: Henry Lawrence

Project Description:

A Magical Day

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Project Title: A Magical Day
Project Type: Interactive Fiction

Team Name: KevKode
Team Members: Kevin Evans and Coal (he’s my dog… More moral support than story development)

Project Description:

This interactive fiction takes you through a day in the life of a prodigy magician. You will use various spells and enchantments as you make progress through your day.

Shaping

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Project Title: Shaping
Project Type: Audio Game

Team Name: Conch Design
Team Members: Benjamin McCulloch

Project Description:

“The name’s Shaping, Denholm Shaping”

Help Denholm Shaping win ridiculous superhero battles, beat lethal puzzles and make a total fool of himself during comedic interludes in this voice game.

This game jam version is the first scene of the game with exposition and a battle against Denholm’s idiotic smart TV.

Time to go Home

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Project Title: Time to go Home
Project Type: Audio Game

Team Name: Johan Rosenberg
Team Members: Johan Rosenberg

Project Description:

Time to go Home is a short audio-game about a bilingual family (English & Finnish) taking their grandfather, the player, on a car-trip. It is inspired by real events and was developed as part of the Fabella 2021 game jam.

Hey Sabine! - The Adventure Begins...

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Project Title: Hey Sabine! – The Adventure Begins…
Project Type: Audio Game (Language Learning)

Team Name: Solo Project – Steve Robinson
Team Members: Steve Robinson

Project Description:

Demo of Hey Sabine Adventure Part 1 – this demo is for English fluent users but with option for beginners wishing to learn English in the future (any language can be accommodated). Based around unique English logic methodology “Braszil”.

The content, views and subject of all projects in the Fabella Creator Game Jam are that of the Producer of the Entertainment, and not of Wanderword, Fabella or Poptale.

Say ‘hello’ to the review panel for the Fabella Creator Game Jam 2021